The 10 mapping commandments (Q3 edition)

invalid@example.com (Neon_Knight), Neon_Knight
Sun, 15 Dec 2024 16:27:06 +0000
General Discussion

I thought about this in 10 minutes after fixing some maps for OA3.

1. Thou shalt ALWAYS use common/caulk for new brushes.

2. Thou shalt NOT use brushes where thou shalt be using patches.

3. Thou shalt ALWAYS mapmodel thy decorative brushes.

4. Thou shalt NOT make a map composed by over 90% of structural brushes.

5. Thou shalt NOT use the CSG Subtract tool.

6. Thou shalt NOT abuse the CSG Hollow tool.

7. Thou shalt ALWAYS use the brush clipper and vertex editing tools.

8. Thou shalt NOT...